![]() ![]() Everywhere.I remember one of my first play-throughs. Assassins out the wazoo.Īlso, load up on spies. It doesn't happen every time, but it's a nice little bug (I assume it's a bug, anyway) in an option that I don't think I could play the game without following AI movements is immensely helpful.Īvatar 720 wrote: Assassins. ![]() I've had a few enemy stacks walk near a castle, only for the game to briefly show me they're planning to bypass it completely and instead head deeper in towards a city, or an army from a neutral faction walk around their border and show me that they're going to siege my adjacent town next turn. Also, the game sometimes derps and, whilst following the AI, will give you a brief glimpse of their route by showing you the coloured arrows that plot movements on the map if it takes more than a turn. The same can be achieved by having the Follow AI Movements (or whatever it's called) option turned on when starting a Grand Campaign and planting watchtowers around. Venice has a couple of choke points near the HRE territories that make great fort areas. Without forts, any army can just walk into your lands without you knowing about it. ![]() One of the biggest mistakes I made in my current playthrough as France is not having forts at key checkpoints. ![]()
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